Real Trials of the Participation Economy
Last week, we touched on the concepts of the "new entertainment economy" and the "new fan engagement model."
Last week, we touched on the concepts of the “new entertainment economy” and the “new fan engagement model.”
We even drew on two reports by Marc Baumann on this topic. One of the things we discussed was how, despite the entertainment industry’s size, creators get such a limited share. I’d like to start this week’s piece with a quote from the “New Entertainment Economy” report on this:
“The industry is still drowning in middlemen, stuck in the payment systems of the 1970s, losing billions of dollars to inefficient structures that add no value.”
This paints a pretty clear picture of why we need new models.
Brand New Models
Fan tokens came up as one of the first steps in the participation economy, but unfortunately, they often left fans as mere financial contributors. Still, these attempts highlighted the need for something more. Today, there are small but promising ventures across different fields:
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Film.io → Community voting on film projects partially opens production decisions to the audience.
The “New Entertainment Economy” report puts it strikingly:
“There are only two ways to make a film today: either pitch it to a studio and give up almost all the returns, or find a rich investor on their yacht. We’re building a third way.”
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Parca.io → A model in music that turns fans into income partners, making the “listener” part of the creative process.
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Blockchain Sports / Atleta → An effort to develop a dedicated infrastructure for sports. It’s still early days, but considering sports’ global impact, the vision is crucial.
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The Project Scout → An approach that makes fans stakeholders in football transfer revenues. Beyond just cheering from the stands, it points to the idea of “investing in the future.”
These ventures might seem in their infancy, but each one signals that the gap between “consumer” and “creator” or “player” can indeed be bridged.
Strategic Framework
The “New Fan Engagement” report highlights this line:
“The future of fan engagement will belong to those who can go beyond transactions and build lasting, data-driven connections. Because in the new era of sports, loyalty isn’t earned; it’s built.”
This emphasis shows that one-off votes or somewhat superficial reward systems aren’t enough; we need to establish sustainable connections and real partnerships.
A Quick Lesson from the World of Finance
The real-world examples or trials of the participation economy are still taking baby steps. Over time, we’ll see how much these creative ideas can truly resonate with “fans” or “admirers” in real life and how much they’ll be embraced by them.
But I want to point out a similar transformation. Such a shift happened a few years ago on the finance side. No one predicted that “stablecoins” and “DeFi” would intersect with traditional finance or the real-world economy. What seemed like a “hype” exclusive to the Web3 world evolved, transformed, advanced, and found a way to meet the real world. Today, SWIFT is running its own blockchain tests, JP Morgan is trying out repo agreements on-chain, and stablecoin issuers have become some of the largest buyers of US bonds.
So, ideas that seem “experimental” can turn mainstream in just a few years. The reimagining of the entertainment and participation economy in the Web3 world might follow the same path.
Conclusion
I definitely don’t think the participation economy is just a “hype”; it’s a transformation with cultural as well as economic foundations. Small but smart ventures show us how the future might take shape; the clear message from the reports makes it evident that this is no coincidence.
The question is: Which sector will see the first true large-scale success, football, music, or cinema?
👉 In the coming weeks, as we continue this discussion, we’ll also focus on the developments in “stablecoins” and “DeFi” in the traditional finance world and the intersection points of these two worlds.